Common Resolutions Help
Aspect Ratio Convert:
1920x1080 4:3 resolution = 1440x1080
Different Systems Convert:
GameBoy/GBC resolution = 160 × 144 10:9
Pebble Smartwatch = 144 × 168 6∶7
Game Boy Advance (GBA) = 240 × 160 3∶2 [Half QVGA]
Nintendo DS (each screen) = 256x192 4:3 [~20% more pixels than the GBA]
NES / SNES / Sega Genesis = 256 × 224 4∶3
Sony PS1 = from 256×224 to 640×480 4∶3
Nintendo 64 = from 320×240 up to 640×480 4:3
SEGA Dreamcast = 720x480 progressive max with VGA cable
Sony PSP = 480x272 [~2.6 times NDS res]
Nintendo 3DS (lower screen) = 320 × 240 4:3 [QVGA]
Nintendo 3DS (upper screen) = 800 × 240 16:9 [400 × 240 WQVGA per eye]
GameCube = 640x480 NTSC / 768×576 PAL
Sony PS2 = 720x480 progressive or 1920x1080 interlaced [Using rare cables that can take advantage of DTV video output, barely any games used the HD mode though]
Sources:
https://en.wikipedia.org/wiki/List_of_common_resolutions
https://en.wikipedia.org/wiki/PlayStation_(console)
https://en.wikipedia.org/wiki/Nintendo_64
https://en.wikipedia.org/wiki/Nintendo_3DS
https://www.copetti.org/writings/consoles/gamecube/
https://www.copetti.org/writings/consoles/nintendo-ds/
https://www.copetti.org/writings/consoles/dreamcast/
https://www.copetti.org/writings/consoles/playstation-2/
https://www.copetti.org/writings/consoles/playstation-portable/
| Date: March 2024
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